The visuals were made using Midjourney and animated using VEO3. Lyrics written by Kelly Boesch. Music created under her creative direction with assistance from Suno.
Emotion recognition software analyzes our emotions by deconstructing our facial expressions into temporal segments that produce the expression, called Action Units (AU; developed by Paul Ekman), and breaking them down into percentages of six basic emotions, happy, sad, angry, surprised, scared, and disgusted.
Ljós (Icelandic for ‘light’) has been conceived in continuity with the research carried out by fuse* in the field of digital and performative arts, which explores the deep connection between light, space, sound and movement. In Ljós, the performer is the means that allows the viewer to access a surreal and dreamlike space, a dimension with no gravity nor time, made by sounds and images reacting and interacting in real time. A shape-changing universe, which evolves from amniotic fluid in the beginning – protecting and supporting the performer – to the setting for violent explosions and transformations later – leading her to a direct contact with ground and Earth.
Ceramic carved phonemes, petal-made equalizers, neon oscilloscopes, water and soil as graphical notations, dichroic reflections on sound surfaces. "Dialogue" is an essay about sound, language, and their visual representation. The encounter of two voices triggers a conversation, an unintelligible dialogue where objects react to soundscapes.
The space floats in a suspended time, inhabited by the sun's rays and the moving shadows that dominate the surrounding architectures.
The audience crosses a timeless place, where time is different, where sunrise and sunset meet, the suns are multiple and the twilight drowns in a stroboscopic dawn.
A 360 degree video-mapping that, thanks to the use of 49 video projectors, simulates the movement of the sun around and inside the hall of the Salone degli Incanti in Trieste.
BECHA-KPACHA is an algorithmic music video for the electronic musician COH. The song's tittle (pronounced Vesna Krasna) was taken from an old Russian poem and roughly translates "Spring the beautiful", though it can also mean "Spring the red."
The animation reference's traditional Russian folk patterns, commonly known as Hohloma. In these patterns, colorful plant leaves expand and twist around one another while fruit grows along side. These patterns were a starting point for this sound-responsive animation.
BECHA-KPACHA was programmed using openFrameworks. It uses Kyle McDonald's ofxFFT library for audio analysis and James George's ofxTimeline for arranging the different visual objects and behaviors. COH provided me with a collection different audio tracks — synthesizer arpeggiators, percussion, bleeps and bass — which were used to trigger and animate various shapes in three dimensional space.
BECHA-KPACHA is one of a handful of videos that accompany the release of his album "To Beat" on Editions Mego. Other videos, by Julieta Triangular, Mariann Lois-Iron and Paul Prudence can be found on COH's Vimeo channel.
Jeremy Rotsztain (b. 1977 in Toronto, Canada) is an artist and software programmer working with computer graphics to explore new modes of abstraction—across video installations, virtual reality worlds, mobile phone applications, and digital prints.